Computer game designer
Computer game designers aim to create an original game that will stimulate curiosity and excitement in the target market. Designing a commercially viable game requires an understanding of the conventions and culture of game playing.

Computer game designers usually work within a team, occupying different roles within the process. The lead games designer is responsible for the project as a whole, they:
- Specify on paper what the game is by writing the design document. This includes a concept proposal, detail design and technical and functional specification
- Hold the overall vision of the design, ensuring that the design team and producer follow through on the project
- Balance a vision of the game with an awareness of constraints, optimising the design accordingly
- Have a broad understanding of the development process.
Level designers (or level editors) have a different role in the process. In their work they may:
- Build the interactive architecture for a segment of a game, including the environment and objects
- Implement the specific game play for the section in which they are responsible. This includes mapping the out the detail and testing and readjusting the game where necessary
- Balance striking visuals with functional game play
- Be responsible for helping to clarify the audience of a game in development.